UX/UI Designer - Mobile App
About the role
Sliema Tech Labs is a product-focused mobile design studio based on the Sliema/Gżira seafront, delivering apps for fintech, iGaming and consumer services across Europe. The team combines product strategy, user research and engineering to ship polished mobile experiences for both start-ups and established brands.
You will work within a small, cross-functional product team alongside product managers, developers and QA. Day-to-day responsibilities include user flows, wireframes, high-fidelity UI, interactive prototypes and supporting handoff to engineers. The role requires a pragmatic designer who balances user-centred research with fast iteration in an agile environment.
This is an attractive role for designers who enjoy end-to-end ownership of mobile interfaces, mentoring juniors and influencing product direction. We offer a hybrid working pattern with in-office collaboration in Sliema, opportunities for training and international client exposure.
About Sliema Tech Labs
Sliema Tech Labs is a Maltese mobile product studio serving clients across Europe. The company focuses on mobile-first solutions for fintech, iGaming and lifestyle brands, with a compact team that values rapid iteration, user research and strong engineering partnerships.
What you can expect
- Seafront office in Sliema with easy transport links
- Hybrid working policy and flexible hours
- Training budget and support for conferences
- Clear progression from designer to product lead
Key responsibilities
- Own UX and UI design for native iOS and Android mobile app features from discovery through to handoff
- Create user flows, low- and high-fidelity wireframes and interactive prototypes (Figma/ProtoPie/Framer)
- Collaborate with product, engineering and QA to ensure designs are implemented to spec
- Conduct and support user research, usability testing and incorporate findings into designs
- Define and maintain mobile design systems, components and interaction patterns
- Ensure designs follow platform guidelines (Human Interface Guidelines, Material Design) and accessibility best practices
- Present design rationale to stakeholders and incorporate feedback across sprints
- Work with front-end developers on animations, micro-interactions and performance considerations
Requirements
- 3+ years of professional UX/UI design experience with a focus on mobile apps
- Strong portfolio demonstrating mobile design work, prototypes and contribution to final shipped products
- Proficiency in Figma; experience with prototyping tools such as ProtoPie, Framer or Principle
- Solid understanding of iOS and Android design guidelines and native interaction patterns
- Experience running or supporting usability testing and translating insights into designs
- Familiarity with basic HTML/CSS and working with engineering handoff tools
- Excellent communication skills in English; Maltese language is a plus
- Eligibility to work in Malta (EU/locally authorised candidates or those with permit arrangements)
Benefits
- Hybrid working model with flexible start and finish times
- Annual training budget and support for conferences or certifications
- Private health insurance contribution
- Competitive annual bonus based on performance
- Modern laptop and home-office equipment allowance
- Pension contribution and staff wellbeing initiatives
- Regular team social events and learning lunches
Work schedule
Typical week: Monday to Friday office-based collaboration days with the option to work remotely on agreed days; occasional sprint weekends if required for releases.
- Standard office hours: 09:00–17:30
- Core collaborative hours: 10:00–15:00
- Flexible start: 08:00–10:30 and finish accordingly
How to apply
Send your CV, a link to your portfolio (Dribbble/Behance/Figma link or personal site) and a short note about your mobile design experience and availability.
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